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- Title
Gaming, Gender, and Time: Who Makes Time to Play?
- Authors
Winn, Jillian; Heeter, Carrie
- Abstract
This study of 276 US undergraduate students from a large Midwestern university provides the first research evidence of a relationship between leisure time availability and how much digital games are played. College students with less free time were less likely to spend time playing games. The findings suggest one reason women play fewer games than men is because they are required to fulfill more obligatory activities, leaving them less available leisure time, which in turn makes them less likely to “make” time for games. It was found that not only do women report having less free time than men, but their free time is available in smaller chunks, and they play digital games for shorter periods of time than men.
- Subjects
RECREATION for college students; VIDEO gamers; VIDEO games &; teenagers; LEISURE; RECREATION for women; SEX differences (Biology)
- Publication
Sex Roles, 2009, Vol 61, Issue 1-2, p1
- ISSN
0360-0025
- Publication type
Article
- DOI
10.1007/s11199-009-9595-7