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- Title
The Political Economy of Canada's Video and computer Game industry.
- Authors
Dyer-Witheford, Nick; Sharman, Zena
- Abstract
Video and computer games are a burgeoning new media industry with global revenues rivaling those of film and music. This article, reporting on a three-year SHRC-funded research project, analyzes the political economy of Canadian involvement in the interactive game business. After an overview of companies, ownership, markets and regional distribution, it discusses the developmental dynamics and contradictions of the Canadian industry in terms of capital, state, and labour. it concludes by reviewing different ways these interweaving forces may 'play out' and their implications for policy decisions affecting the Canadian video and computer game industry.
- Subjects
VIDEO games; MASS media; REVENUE; MUSIC; CULTURAL industries; VIDEO recordings industry
- Publication
Canadian Journal of Communication, 2005, Vol 30, Issue 2, p187
- ISSN
0705-3657
- Publication type
Article
- DOI
10.22230/cjc.2005v30n2a1575