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- Title
So you think you can play: An exploratory study of music video games.
- Authors
JENSON, JEN; DE CASTELL, SUZANNE; MUEHRER, RACHEL; DROUMEVA, MILENA
- Abstract
Digital music technologies have evolved by leaps and bounds over the last 10 years. The most popular digital music games allow gamers to experience the performativity of music, long before they have the requisite knowledge and skills, by playing with instrument-shaped controllers (e.g. Guitar Hero, Rock Band, Sing Star, Wii Music), while others involve plugging conventional electric guitars into a game console to learn musical technique through gameplay (e.g. Rocksmith). Many of these digital music environments claim to have educative potential, and some are actually used in music classrooms. This article discusses the findings from a pilot study to explore what high school age students could gain in terms of musical knowledge, skill and understanding from these games. We found students improved from pre- to post-assessment in different areas of musicianship after playing Sing Party, Wii Music and Rocksmith, as well as a variety of games on the iPad.
- Subjects
DIGITAL audio; MUSIC &; technology; MUSIC video games; MUSIC education; RHYTHM -- Study &; teaching; EDUCATIONAL technology; TEENAGERS; SECONDARY education
- Publication
Journal of Music, Technology & Education, 2016, Vol 9, Issue 3, p273
- ISSN
1752-7066
- Publication type
Article
- DOI
10.1386/jmte.9.3.273_1