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- Title
Activities to Support Sustainable Inclusive Game Design Processes.
- Authors
Westin, Thomas; Brusk, Jenny; Engström, Henrik
- Abstract
INTRODUCTION: The problem addressed in this work is the lack of knowledge of what inclusive game design would mean in practice within existing design processes of game companies. A pilot project was devised to involve both the game industry and disabled people. OBJECTIVES: The goal in this study was to identify activities that constitute the biggest obstacles to realising sustainable design processes for inclusive game design. METHODS: The study is mainly based on two full-day workshops with the game industry and three game studios, three organisations of disabled youth and authorities. RESULTS: Five activities were identified in the analysis of the workshops: 1) Find opportunities for inclusive game design; 2) Raise awareness about inclusive game design; 3) Handle integrity and security; 4) Recruit the right competence; and 5) Adapt workplaces and tools. CONCLUSION: The five main activities should be considered to achieve sustainable inclusive game design processes.
- Subjects
GAMES; PEOPLE with disabilities; SUSTAINABLE design; INTEGRITY; SECURITY management
- Publication
EAI Endorsed Transactions on Creative Technologies, 2019, Vol 6, Issue 20, p1
- ISSN
2409-9708
- Publication type
Article
- DOI
10.4108/eai.30-7-2019.162948