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- Title
Semiótica de la intertemporalidad en medios videolúdicos. Propuesta de una matriz de análisis.
- Authors
Felipe Parra, Cristian
- Abstract
Most of ludo-narrative video games involve temporal relationships between narrative elements of different nature, mainly hypertextual and cybertextual elements (self-generated narratives by a virtual reality simulator). These relationships have a rhythm that marks the development of video v ideoludic discourse in the narrative universe. From the identification of the constituent elements of this intertemporal rhythm, the present work proposes a typology of relationships that can serve as a matrix for the analysis of the v ideoludic story insofar as it allows to describe with more precision the temporal configuration of this particular type of narratives.
- Subjects
SEMIOTICS theory (Communication); SEMIOTICS; VIRTUAL reality; VIDEO games; COMMUNICATION methodology
- Publication
Zer: Journal of Communication Studies / Revista de Estudios de Comunicacion / Komunikazio Ikasketen Aldizkaria, 2018, Vol 23, Issue 45, p57
- ISSN
1137-1102
- Publication type
Article
- DOI
10.1387/zer.19632