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- Title
Parallel cloth simulation with effective collision detection for interactive AR application.
- Authors
Kim, Minsang; Sung, Nak-Jun; Kim, Sang-Joon; Choi, Yoo-Joo; Hong, Min
- Abstract
In this paper, we present a parallel cloth simulation with an efficient collision detection algorithm for interactive AR applications. In the first step of the proposed method, a set of sphere colliders is automatically defined for the 3D moving object colliding with a cloth model for the effective collision detection even on low-end devices. In the second step, the collision detection and handling between a set of sphere colliders and a cloth model are performed in parallel. We propose an efficient collision handling method based on a sphere to prevent the penetration of cloth into the object which can be happened due to the low mesh resolution of the cloth model. The proposed method was implemented as a plugin for Unity which is widely used for the real-time game development. Comparative experimental tests with the cloth object basically provided by Unity was performed in order to analyze the performance of the proposed method. As a result, we confirmed that the proposed method can reduce the cumbersome work to manually build colliders on a 3D model, and can effectively express more accurate and plausible behavior of the cloth that collides with the object.
- Subjects
SIMULATION methods &; models; WIRELESS sensor networks; MATHEMATICAL models; DETECTORS; NUMERICAL analysis
- Publication
Multimedia Tools & Applications, 2019, Vol 78, Issue 4, p4851
- ISSN
1380-7501
- Publication type
Article
- DOI
10.1007/s11042-018-6063-9