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- Title
The use of virtual reality-based therapy to augment poststroke upper limb recovery.
- Authors
Samuel, Geoffrey S.; Min Choo; Wai Yin Chan; Kok, Stanley; Yee Sien Ng
- Abstract
Stroke remains one of the major causes of disability worldwide. This case report illustrates the complementary use of biomechanical and kinematic in-game markers, in addition to standard clinical outcomes, to comprehensively assess and track a patient's disabilities. A 65-year-old patient was admitted for right-sided weakness and clinically diagnosed with acute ischaemic stroke. She participated in a short trial of standard stroke occupational therapy and physiotherapy with additional daily virtual reality (VR)-based therapy. Outcomes were tracked using kinematic data and conventional clinical assessments. Her Functional Independence Measure score improved from 87 to 113 and Fugl-Meyer motor score improved from 56 to 62, denoting clinically significant improvement. Corresponding kinematic analysis revealed improved hand path ratios and a decrease in velocity peaks. Further research is being undertaken to elucidate the optimal type, timing, setting and duration of VR-based therapy, as well as the use of neuropharmacological adjuncts.
- Subjects
VIRTUAL reality therapy; OCCUPATIONAL therapy; PHYSIOLOGICAL therapeutics; HUMAN kinematics
- Publication
Singapore Medical Journal, 2015, Vol 56, Issue 7, pe127
- ISSN
0037-5675
- Publication type
Case Study
- DOI
10.11622/smedj.2015117