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- Title
Exhibiting Reality: Collaboration in Practice.
- Authors
Mann, Samuel; Smith, Lesley
- Abstract
In this paper, we examine developments that fall outside traditional development processes with the intention of identifying emergent themes that we can generalise back to the wider computing sphere. The developments are all exhibit-based, a collaborative inquiry-based robotic agent development with a group of young scientists, a long running collaboration with a photographer, an augmented exhibit that provides a cross over between virtual and real life and the computer-based component in the development of a large scale tropical habitat development. These developments have in common an interactive basis. All are driven by computing that is non-trivial. In the finished form none involve a traditional screen-keyboard-mouse arrangement. We find a different role for functional requirements, differing measures of success, a complex role of interactivity that is closely intertwined with narrative and educational parameters. Perhaps the most important aspect is that of reality, not in terms of virtual reality (although this is discussed too) but in terms of the integration of real and not real in the forms of interface, story and engine. This element of faked aspects of development is perhaps unique to this area.
- Subjects
COMPUTER art; EXHIBITIONS -- Equipment &; supplies; VIRTUAL reality; DIGITAL image processing; COMPUTER graphics; INTERACTIVE art
- Publication
New Zealand Journal of Applied Computing & Information Technology, 2006, Vol 10, Issue 1, p31
- ISSN
1174-0175
- Publication type
Article