Found: 34
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WIKISPACES CLASSROOM - A COLLABORATIVE E-LEARNING PLATFORM FOR THE TEACHING OF PHYSICS.
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- eLearning & Software for Education, 2016, v. 3, p. 229, doi. 10.12753/2066-026X-16-211
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- Article
HANDS-ON SIMPLE PHOTOCELL DEMONSTRATION TO EXPLORE SOLAR ENERGY CONCEPTS.
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- eLearning & Software for Education, 2016, v. 3, p. 215, doi. 10.12753/2066-026X-16-209
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STEM ACTIVITIES TO EXPLORE HIGH SCHOOL STUDENTS' PERCEPTION OF SOLAR ENERGY.
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- eLearning & Software for Education, 2016, v. 3, p. 209, doi. 10.12753/2066-026X-16-208
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- Article
LEARNING PHYSICS BY BUILDING COMPUTER MODELS - MOVEMENTS ON INCLINED PLANES.
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- eLearning & Software for Education, 2016, v. 3, p. 221, doi. 10.12753/2066-026X-16-210
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- Article
MOTIVATION STRATEGIES IN FOREIGN LANGUAGE TEACHING/ LEARNING - A COMPARISON OF STIMULATING FACTORS IN FACE-TO-FACE VS. ONLINE STUDY.
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- eLearning & Software for Education, 2016, v. 3, p. 150, doi. 10.12753/2066-026X-16-199
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- Article
E-LEARNING PREREQUISITES, TASKS AND METHODOLOGY FOR PREPARING THE ENGINEERING STUDENTS FOR SUCCESSFUL PERFORMANCE IN FORMAL MEETINGS IN ENGLISH.
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- eLearning & Software for Education, 2016, v. 3, p. 142, doi. 10.12753/2066-026X-16-198
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- Article
IMPROVING ARGUMENTATIVE SKILLS FOR ENGINEERING STUDENTS IN TWO DIFFERENT COLOMBIAN REGIONS.
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- eLearning & Software for Education, 2016, v. 3, p. 138, doi. 10.12753/2066-026X-16-197
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- Article
E-LEARNING TOOLS' INFLUENCE OVER STUDENTS' MOTIVATION FOR ENGLISH AS A SECOND LANGUAGE ACQUISITION.
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- eLearning & Software for Education, 2016, v. 3, p. 131, doi. 10.12753/2066-026X-16-196
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- Article
RRDTool. USAGE MICRO-APPLICATION OF PARALLEL COMPUTING FOR TEMPERATURE MONITORING.
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- eLearning & Software for Education, 2016, v. 3, p. 204, doi. 10.12753/2066-026X-16-207
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- Article
INTEGRATING GAME-BASED-LEARNING INTO PROJECT-BASED ACTIVITIES. ANALYSIS OF STUDENT'S SOLUTIONS FOR A PHYSICAL PROBLEM WITH OR WITHOUT USING A VIDEO GAME.
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- eLearning & Software for Education, 2016, v. 3, p. 200, doi. 10.12753/2066-026X-16-206
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- Article
THE POWER OF EXAMPLE.
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- eLearning & Software for Education, 2016, v. 3, p. 126, doi. 10.12753/2066-026X-16-195
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- Article
AUGMENTED REALITY IN ROMANIAN SCIENCE EDUCATION PROS AND CONS.
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- eLearning & Software for Education, 2016, v. 3, p. 193, doi. 10.12753/2066-026X-16-205
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- Article
E-RESOURCES IN THE LEARNING PROCESS OF BUSINESS ENGLISH.
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- eLearning & Software for Education, 2016, v. 3, p. 188, doi. 10.12753/2066-026X-16-204
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- Article
E-LEARNING AND SOCIAL NETWORKING: FRIENDS OR FOES IN STUDYING ROMANIAN AS A FOREIGN LANGUAGE?
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- eLearning & Software for Education, 2016, v. 3, p. 183, doi. 10.12753/2066-026X-16-203
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- Article
A BLENDED-LEARNING APPROACH TO ESP TEACHING: DESIGNING A VIRTUAL PLATFORM.
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- eLearning & Software for Education, 2016, v. 3, p. 175, doi. 10.12753/2066-026X-16-202
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- Article
TOWARDS A COMPUTER-MEDIATED ESP CLASS.
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- eLearning & Software for Education, 2016, v. 3, p. 167, doi. 10.12753/2066-026X-16-201
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- Article
WIKIS - AN ENVIRONMENT FOR DEVELOPING SPECIFIC (ACADEMIC) LANGUAGE LEARNING AND DIGITAL COMPETENCES.
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- eLearning & Software for Education, 2016, v. 3, p. 158, doi. 10.12753/2066-026X-16-200
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- Article
ONLINE EVALUATION AT MATHEMATICS ON MOODLE PLATFORM WITH ITEMS CONTAINING WIRIS VARIABLES.
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- eLearning & Software for Education, 2016, v. 3, p. 120, doi. 10.12753/2066-026X-16-194
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THE ROMANIAN MOODLE MOOC DEVELOPMENT AND THE USERS' FEEDBACK.
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- eLearning & Software for Education, 2016, v. 3, p. 79, doi. 10.12753/2066-026X-16-188
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- Article
SEISMOCODE: ONLINE INSTRUCTIONAL PLATFORM FOR THE PROFESSIONAL UPGRADING OF STRUCTURAL DESIGN ENGINEERS.
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- eLearning & Software for Education, 2016, v. 3, p. 102, doi. 10.12753/2066-026X-16-192
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THE DEVELOPMENT OF INTERACTIVE CONTENT.
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- eLearning & Software for Education, 2016, v. 3, p. 75, doi. 10.12753/2066-026X-16-187
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THE LESSON, MOODLE TEACHING-LEARNING RESOURCE WITH INTERRACTIVE CONTENT.
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- eLearning & Software for Education, 2016, v. 3, p. 110, doi. 10.12753/2066-026X-16-193
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- Article
MOODLE PLATFORM - ASSISTANCE RESOURCE IN LEARNING ROMANIAN AS A FOREIGN LANGUAGE IN SERBIA.
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- eLearning & Software for Education, 2016, v. 3, p. 97, doi. 10.12753/2066-026X-16-191
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- Article
SKILL GENERATOR ASSESSMENT GAME.
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- eLearning & Software for Education, 2016, v. 3, p. 90, doi. 10.12753/2066-026X-16-190
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- Article
USING MOODLE RESOURCES IN TEACHING, LEARNING AND ASSESSMENT.
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- eLearning & Software for Education, 2016, v. 3, p. 83, doi. 10.12753/2066-026X-16-189
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- Article
ONLINE CONTEST BASED ON INTEGRATION OF ACTIVITIES, ADAPTABILITY AND STUDENTS COOPERATION USING ILIAS LMS.
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- eLearning & Software for Education, 2016, v. 3, p. 67, doi. 10.12753/2066-026X-16-186
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- Article
INTEGRATED TRANSCULTURAL PERSPECTIVE TO OVERTAKE RELATIVITY IN EDUCATION.
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- eLearning & Software for Education, 2016, v. 3, p. 59, doi. 10.12753/2066-026X-16-185
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- Article
THE VALUE OF MOOC BASED LEARNING AS PERCEIVED BY HIGHER EDUCATION STUDENTS.
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- eLearning & Software for Education, 2016, v. 3, p. 53, doi. 10.12753/2066-026X-16-184
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- Article
THE SUSTAINABILITY OF UDACITY'S BUSINESS MODEL OF PRODUCING FIRST-RATE ONLINE CONTENT AND INCORPORATING INTERACTIVE LEARNING ASPECTS INTO AN ONLINE COURSE.
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- eLearning & Software for Education, 2016, v. 3, p. 40, doi. 10.12753/2066-026X-16-182
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- Article
THE FEASIBILITY OF COURSERA AS A PLATFORM FOR CREDIT-BEARING COURSES.
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- eLearning & Software for Education, 2016, v. 3, p. 46, doi. 10.12753/2066-026X-16-183
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- Article
DEMOCRATIZING EDUCATION: THE POTENTIAL OF EDX IN REVOLUTIONIZING LEARNING.
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- eLearning & Software for Education, 2016, v. 3, p. 34, doi. 10.12753/2066-026X-16-181
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BRINGING HISTORY TO LIFE THROUGH ITC RESOURCES AND AGUMENTED REALITY.
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- eLearning & Software for Education, 2016, v. 3, p. 28, doi. 10.12753/2066-026X-16-180
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- Article
REUSE MODELS FOR GENERATIVE E-LEARNING CONTENT DEDICATED TO COMPUTER SCIENCE DISCIPLINES.
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- eLearning & Software for Education, 2016, v. 3, p. 21, doi. 10.12753/2066-026X-16-179
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RELATIONS BETWEEN LEARNING ANALYTICS AND DATA PRIVACY IN MOOCs.
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- eLearning & Software for Education, 2016, v. 3, p. 13, doi. 10.12753/2066-026X-15-178
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- Article