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- Title
Evaluasi Metode Shape Contexts pada Media Pembelajaran Interaktif Bangun Datar.
- Authors
Septianto, Tri
- Abstract
Shape contexts are one of the shape matching methods. In this study this method is applied in a elementary school two-dimentional learning media. The aims to add interactive elements and seem to contain artificial intelligence in it. This method is used to measure the percentage of input of the user's hand strokes. User input in the form of square, circle and triangle hand strokes. If the user input percentage is above the threshold then it is considered correct. The threshold used is > 70%. Because it is still in the development phase, evaluation of the use of this method is needed. Evaluation is done using the f-measure method. The results of the evaluation using the f-measure method get an average value of 0.43.
- Subjects
TRIANGLES; ARTIFICIAL intelligence; ELEMENTARY schools; EVALUATION methodology; STROKE
- Publication
Techno.com, 2020, Vol 19, Issue 4, p375
- ISSN
1412-2693
- Publication type
Article
- DOI
10.33633/tc.v19i4.3815