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- Title
Acute cardiovascular responses in a virtual environment simulated by Nintendo Wii.
- Authors
Aparecido de Souza, Renato; Gonçalves da Cruz, Lucas; Silva de Carvalho, Priscila; Fernandes da Silva, Fabiano; Gomes de Carvalho, Wellington Roberto
- Abstract
It has recently been verified using the Nintendo Wii in the health context. The aim of this study was to analyze the acute cardiovascular responses monitored by the behavior of heart rate, systolic blood pressure, diastolic blood pressure and double product in an environment virtually simulated by Nintendo Wii. The sample was consisted of 18 health college students with mean age 22.07 ± 1.34 years. The variables were observed with use of delta analysis (post value -- prior value) after 25 basketball shoots in two experimental situations: (I) seating and (II) jumping vertically. The results suggest the physical activity in a virtual environment emulated by Nintendo Wii is able to change the acute cardiovascular responses, mainly when performed in association with vertical jumps. Thus, the results support the feasibility use of the Nintendo Wii in training programs and favor its indication more securely.
- Subjects
ALLIED health personnel; BASKETBALL; BLOOD pressure; HEART beat; QUESTIONNAIRES; RESEARCH funding; STUDENTS; T-test (Statistics); VIDEO games; VIRTUAL reality; PHYSICAL training &; conditioning; CROSS-sectional method; DATA analysis software; DESCRIPTIVE statistics
- Publication
Brazilian Journal of Kineanthropometry & Human Performance, 2013, Vol 15, Issue 1, p60
- ISSN
1415-8426
- Publication type
Article
- DOI
10.5007/1980-0037.2013v15n1p60