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- Title
Video Game Worlds.
- Authors
Jindra, Michael
- Abstract
The article reports on the writings about the cultural phenomenon and effect of the video game industry. It focuses on the pros and cons of gaming. Debates and arguments related to the topic is also presented. Some of the writers celebrate gaming because it display the powerful combination of entertainment, competition, and technology, while the others add a cautionary note stating that our social and moral aspect are neglected. However, all of them agree that video games is a phenomenon that will have social implications. In relation, an overview of the eletronic game industry's technological development is offered.
- Subjects
VIDEO games; GAMES in literature; VIDEO game industry; DEBATE; ELECTRONIC games; TECHNOLOGICAL innovations; POPULAR culture; SOCIAL sciences; ETHICS
- Publication
Society, 2007, Vol 44, Issue 4, p67
- ISSN
0147-2011
- Publication type
Article
- DOI
10.1007/BF02919524