We found a match
Your institution may have access to this item. Find your institution then sign in to continue.
- Title
Research on Human Sports Rehabilitation Design Based on Object-Oriented Technology.
- Authors
Cao, Dandan; Wang, Junyan; Liu, Naihong
- Abstract
In order to improve the effect of human motion rehabilitation, a design model of human motion rehabilitation based on object-oriented technology is proposed. The entire model design process includes the following steps. First, a visual dynamic tracking model for human motion rehabilitation is established, and then a fuzzy PID (Proportion Integration Differentiation) superheterodyne control method is used to design the bone training control for human motion rehabilitation. The bone tracking control and adaptive training are under the control of object-oriented technology; it is analyzed by collecting human activity data during training. The 6-DOF kinematics problem of human movement rehabilitation is decomposed into the bone training control problem in the subspace. Combining object-oriented technology, visual blur recognition of human sports rehabilitation training, and adopting an adaptive kinematics model to design sports rehabilitation can improve the control convergence and global stability of the human sports rehabilitation process. The simulation results show that the method has a good overall steady state and the sports rehabilitation training effect is obvious.
- Subjects
OBJECT-oriented methods (Computer science); REHABILITATION technology; HUMAN experimentation; REHABILITATION; HUMAN kinematics; MOTION capture (Human mechanics); HUMAN mechanics
- Publication
Journal of Healthcare Engineering, 2021, p1
- ISSN
2040-2295
- Publication type
Article
- DOI
10.1155/2021/6626957