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- Title
The Impacts of Virtual Reality on Young EFL Learners’ Pronunciation.
- Authors
Alemi, Minoo; Khatooni, Shiva
- Abstract
This study made an attempt to investigate the impacts of Virtual Reality on Iranian young Foreign Language learners’ pronunciation, aged between 6 to 12 years (Low-intermediate Level) in Tehran, Iran. To this aim, after taking a pronunciation pre-test through Speech ace Browser, 18 students participated in the study and were divided into two groups in order to be controlled better in their performance. The Virtual Reality Game (VR Games) given by a teacher was designed with a humanoid robot in virtual environments and all of the pronunciation items were measured in words consisting of vowel /ɪ/ and /i/ and vowel /ʊ/ and /u/. The researchers taught learners the items in 10 ninety-minute-long sessions (twice a week) through the VR games and helped them learn efficaciously the items by different pronunciation activities. Finally, the researchers administered the post-test and the paired-samples t-test was conducted to examine a potential relationship between the pretest and the posttest of the group. The findings of the study showed that there was a significant relationship between these two times of testing. Overall, the results revealed that VR has been very influential and useful in creating an efficient and pleasurable English learning environment. This study has some implications for technology-based education and language teaching through educational games.
- Subjects
TEHRAN (Iran); VIRTUAL reality; PRONUNCIATION; EDUCATIONAL games; ENGLISH as a foreign language; HUMANOID robots
- Publication
Language Related Research, 2021, Vol 11, Issue 6, p449
- ISSN
2322-3081
- Publication type
Article