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- Title
ZASTOSOWANIE GIER SKIEROWANYCH NA CEL DO ANOTACJI KORPUSÓW JĘZYKOWYCH.
- Authors
Dziedzic, Dagmara; Włodarczyk, Wojciech
- Abstract
The existence of AI-complete problems has led to a growth in research of alternative ways of solving artificial intelligence problems, which are not based solely on the computer. Although for us communication is obvious, there is still no way automate it. The current widely-used approach to solving the problems of NLP is a statistical one, whose success depends on the size of the training corpus. The preparation of a reliable set of data is therefore a key aspect in creating an artificial intelligence statistical system. Due to the involvement of a large number of specialists this is a very time-consuming and expensive process. One promising approache in helping reduce the time and cost of creating a tagged corpus is the use of games with a purpose. The objective of this paper is to present the stages of creating games with a purpose used for obtaining annotated language resources and to discuss its effectiveness. This analysis will be done based on the Wordrobe project, a collection of games created to support the gathering of an annotated corpus of natural language.
- Publication
Ogrody Nauk i Sztuk, 2015, Issue 5, p212
- ISSN
2084-1426
- Publication type
Article
- DOI
10.15503/onis2015.212.220