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- Title
Developing a video game metadata schema for the Seattle Interactive Media Museum.
- Authors
Lee, Jin; Tennis, Joseph; Clarke, Rachel; Carpenter, Michael
- Abstract
As interest in video games increases, so does the need for intelligent access to them. However, traditional organizational systems and standards fall short. To fill this gap, we are collaborating with the Seattle Interactive Media Museum to develop a formal metadata schema for video games. In the paper, we describe how the schema was established from a user-centered design approach and introduce the core elements from our schema. We also discuss the challenges we encountered as we were conducting a domain analysis and cataloging real-world examples of video games. Inconsistent, vague, and subjective sources of information for title, genre, release date, feature, region, language, developer and publisher information confirm the importance of developing a standardized description model for video games.
- Subjects
VIDEO game design; METADATA; DIGITAL libraries; CATALOGING of video games; INTERACTIVE multimedia; FRBR (Conceptual model)
- Publication
International Journal on Digital Libraries, 2013, Vol 13, Issue 2, p105
- ISSN
1432-5012
- Publication type
Article
- DOI
10.1007/s00799-013-0103-x