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- Title
Ancient Greece and Rome in Video Games: Representation, Play, Transmedia.
- Authors
Haddad, George
- Abstract
"Ancient Greece and Rome in Video Games: Representation, Play, Transmedia" by Ross Clare explores the portrayal of ancient Greece and Rome in video games. The book focuses on the cultural meanings conveyed by these games and their influence on societal perceptions of classical antiquity. Clare argues that video game depictions of history should be understood as part of a broader transmedial world that borrows from our collective cultural memory. While the book offers a broad read for teachers and those interested in the topic, it is academic in style and may require prior knowledge of concepts. Overall, the book effectively addresses a topic that lacks prior research or recognition.
- Subjects
GREECE; ROME; VIDEO games; ANCIENT Greece &; Rome in Videogames: Representation, Play, Transmedia (Book); STRATEGY games; HISTORY education; HISTORY teachers; COLLECTIVE memory; CATHOLIC universities &; colleges
- Publication
Teaching History (0040-0602), 2024, Vol 58, Issue 2, p77
- ISSN
0040-0602
- Publication type
Article