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- Title
Digitalna vizualizacija gorenjske ljudske noše.
- Authors
Naglič, Barbara; Kočevar, Tanja Nuša; Gabrijelčič, Helena Tomc
- Abstract
The introduction of folk tradition is very important for maintaining the national identity. The technology which enables a 3D visualisation of objects is highly appropriate for the representation of the tangible cultural heritage. In the article, the process of 3D modelling and visualisation of a woman's folk costume originating from the Gorenjska region, dating back to the 19th century, is presented. For this purpose, the appearance of the costume and its parts on a female body was investigated. The pattern of a garment and modelling of a real costume along with textile materials, colours and textures was examined in order to make a realistic 3D visualisation. The costume was modelled on a virtual body and visualised using open source software for 3D computer graphic - Blender. All parts of the folk's costume were modelled. Due to the complex pattern, the modelling of some details, such as highly pleated parts on the upper piece of the costume - shirt, modelling of draping and layering of skirts and modelling of the special head wear was a great challenge. The process of texturing was also rather demanding, while all textile materials of the costume were visualised. The materials were cotton, linen, wool and brocade, which have relatively different visual qualities and some of them are complexly patterned. The textile materials were digitalised using a scanner and photo-camera, and appropriately edited using Adobe Photoshop and visualised on a 3D model. The results of the process are the renderings of the 3D model of the folk's costume with the emphasis on the topology of textile and garment simulations and on the realistic effects of textures.
- Publication
Tekstilec, 2015, Vol 58, Issue 1, p67
- ISSN
0351-3386
- Publication type
Article