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- Title
The Game Object Model and expansive learning: Creation, instantiation, expansion, and re-representation.
- Authors
AMORY, ALAN; MOLOMO, BOLEPO; BLIGNAUT, SEUGNET
- Abstract
The article examines the collaborative development, instantiation, expansion and re-representation as research instrument of the Game Object Model (GOM) from a Cultural Historical Activity Theory viewpoint. Those who consider this model are invited to develop insights into the design, integration, evaluation, and use of video games in learning and teaching. The GOM and associated models demonstrated that the basic unit of analysis was collective, tool-mediated, and object-oriented activity.
- Subjects
EDUCATIONAL games; INTEGRATION (Theory of knowledge); VIDEO games; LEARNING; TEACHING
- Publication
Perspectives in Education, 2011, Vol 29, Issue 4, p87
- ISSN
0258-2236
- Publication type
Article