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- Title
Mímesis de acción y significado existencial en videojuegos a través de What Remains of Edith Finch.
- Authors
ENCINAS-CANTALAPIEDRA, Arturo; REVIEJO-MARTÍN, Eva
- Abstract
In the fields of possible worlds theory and game studies, there is a growing interest in the existential meaning in fictional works. Precisely the world mimesis studied by the theory of poetic possible worlds can be useful to reach this kind of knowledge. In order to answer this question, the article attempts a hermeneutic approach to the play What Remains of Edith Finch. To this end, as a methodological novelty, the study of dramatic structures in the ludonarrative context is incorporated into the theory of possible worlds. First of all, we find that the causal origin of the death of each character is located in their way of dealing with the conflict (valued as a tragic error) and not in the curse in which the Finchs believe. This finding changes the image of a world subdued by doom to one that allows the characters greater freedom. The character’s surrounding world is marked from the outset by family problems, often have characters who exhibit obsessive traits, and are developed under the sign of loneliness. The metaphorical nature of the video game suggests an analogical reading of this data. The real underlying semantic reference would be linked to the moral evil that is difficult to evade, that which sometimes seems like a curse from which it is impossible to escape, but which, paradoxically, is inseparable from the free decisions of the individual.
- Subjects
DRAMATIC structure; GAME theory; VIDEO games; MIMESIS; LONELINESS
- Publication
Mediterranean Journal of Communication / Revista Mediterránea de Comunicación, 2023, Vol 14, Issue 2, p311
- ISSN
2530-0024
- Publication type
Article
- DOI
10.14198/MEDCOM.24332