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- Title
Groznawstwo, którego nie było. Polemika z książką Katarzyny Marak i Miłosza Markockiego Aspekty funkcjonowania gier cyfrowych we współczesnej kulturze.
- Authors
Krawczyk, Stanisław; Sterczewski, Piotr; Kominiarczuk, Mateusz
- Abstract
This article polemicizes with Katarzyna Marak and Miłosz Markocki's critical outline of Polish game studies. The reviewers critique the way in which the book's intention was put into practice. The main weaknesses in Marak and Markocki's critical outline lie in their tendency to proposed general evaluations based on an incomplete and unreliable portrayal of Polish and international game studies; their premise that Polish reserach is by default inferior to research published in English, as well as a number of methodological shortcomings. The reviewers also suggest that the terminology that Marak and Markocki use in their description of digital games is inadequate; the term ‘ludology' is applied in both its broad and its narrow sense; the relationship between the ludological and the narratological approach in game studies, the extent to which Polish game studies are unified, as well as the status of classical concepts of games.
- Subjects
VIDEO games; GAMES &; technology; VIDEO game design; MARAK, Katarzyna; MARKOCKI, Milosz; EDUCATION
- Publication
Teksty Drugie, 2017, Issue 3, p251
- ISSN
0867-0633
- Publication type
Literary Criticism
- DOI
10.18318/td.2017.3.15